David Bucciarelli <dade@ngi.it> [Sat, 12 Feb 2011 11:57:28 +0100] rev 641
LuxMark: v0.3 release
David <davibu@interfree.it> [Sat, 12 Feb 2011 11:17:56 +0100] rev 640
Compiled on Windows
Jens Verwiebe [Fri, 11 Feb 2011 19:51:52 +0100] rev 639
Adaption to blender >= rev. 34865 ( register change )
Jens Verwiebe [Thu, 10 Feb 2011 16:40:00 +0100] rev 638
OSX: added postbuild commands to copy lib and headers needed for compiling LuxRender over to dependency dir ("macos"),
so they can always be found also if the builddir is not named "luxrays" ( out source builds )
David Bucciarelli <dade@ngi.it> [Thu, 10 Feb 2011 11:07:08 +0100] rev 637
LuxMark: added error handling code
David Bucciarelli <dade@ngi.it> [Thu, 10 Feb 2011 10:30:17 +0100] rev 636
LuxMark: added a OpenCL CPU-only mode
David Bucciarelli <dade@ngi.it> [Thu, 10 Feb 2011 10:00:16 +0100] rev 635
LuxMark: Jens's fix for LuxBall HDR scene
David Bucciarelli <dade@ngi.it> [Tue, 08 Feb 2011 12:42:47 +0100] rev 634
LuxMark: added Audi RS8 scene
Jens Verwiebe [Tue, 08 Feb 2011 01:36:18 +0100] rev 633
LuxMark as Application-bundle for OSX
David Bucciarelli <dade@ngi.it> [Mon, 07 Feb 2011 10:18:33 +0100] rev 632
Fixed compilation with LUXRAYS_DISABLE_OPENCL