descriptionLuxRender 3DSMax exporter
ownerJean-Philippe Grimaldi
last changeWed, 09 May 2012 18:41:59 +0200
changes
7 days ago hedphelym added delegate for showing bitmap when diffusemaps are applied. default tip
2 months ago hedphelym updated so that matte material is selected as default for SLG.
6 months ago Moure added layered material
8 months ago Moure Updated my WIP dockable Luxmax, now works ok, (but only Luxrender exporter, SLG not added yet)
8 months ago Moure Option to set custom time for the render preview in the materials
8 months ago Moure added Metal2 material and the required fresnelcolor texture
9 months ago Moure Added animation and updatecamera(for telnet) to SLG
9 months ago Moure exporter sets aperture width to 32 mm to match viewport-render.
10 months ago Moure changed the carpaint material to a simpler version, to save some unknown craashes when loading it.
10 months ago Moure fixed errors when bump, displ, etc maps were used to more than one objects and got exported multiple times due to makeuniquearray command not fully working
...
tags
19 months ago OldLuxMax
...
branches
7 days ago d01106167531 default
...