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description
LuxRender 3DSMax exporter
owner
Jean-Philippe Grimaldi
last change
Wed, 09 May 2012 18:41:59 +0200
changes
7 days ago
hedphelym
added delegate for showing bitmap when diffusemaps are applied.
default
tip
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files
2 months ago
hedphelym
updated so that matte material is selected as default for SLG.
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files
6 months ago
Moure
added layered material
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files
8 months ago
Moure
Updated my WIP dockable Luxmax, now works ok, (but only Luxrender exporter, SLG not added yet)
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files
8 months ago
Moure
Option to set custom time for the render preview in the materials
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8 months ago
Moure
added Metal2 material and the required fresnelcolor texture
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9 months ago
Moure
Added animation and updatecamera(for telnet) to SLG
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9 months ago
Moure
exporter sets aperture width to 32 mm to match viewport-render.
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10 months ago
Moure
changed the carpaint material to a simpler version, to save some unknown craashes when loading it.
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files
10 months ago
Moure
fixed errors when bump, displ, etc maps were used to more than one objects and got exported multiple times due to makeuniquearray command not fully working
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tags
19 months ago
OldLuxMax
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branches
7 days ago
d01106167531
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