3 months ago David Bucciarelli RPF: muli-pass bilateral filtering code random_parameter_filtering_test
3 months ago David Bucciarelli RPF: first working bilateral filtering code random_parameter_filtering_test
3 months ago David Bucciarelli RPF: working of filtering code random_parameter_filtering_test
3 months ago Asbjørn Heid Fixed silly error in new tiled contribution code, leading to banding.
3 months ago Asbjørn Heid Merged with tiled_contribution_test.
3 months ago Asbjørn Heid Added proper handling of outlier rejection with tiled contributions. tiled_contrib_test
3 months ago David Bucciarelli Added V1_NORMAL and V1_BSDF debug filter modes random_parameter_filtering_test
3 months ago David Bucciarelli Working on RPF preprocessing code random_parameter_filtering_test
3 months ago David Bucciarelli Box filter now works (NaNs reported as a bug in plastic and substrate material) random_parameter_filtering_test
3 months ago David Bucciarelli Work on tracking huge amount of NaNs random_parameter_filtering_test
3 months ago Jens Verwiebe OSX: Cleanup, XCODE_VERSION is already a variable in cmake, so the command is not needed
3 months ago Jens Verwiebe OSX: remove overhead in linkage for all binaries, no functional changes
3 months ago David Bucciarelli Working on luxrecons BOX filter random_parameter_filtering_test
3 months ago David Bucciarelli Added SampleData class to handel file sample information random_parameter_filtering_test
3 months ago David Bucciarelli Added luxrecons tool to perform image reconstruction from sample file random_parameter_filtering_test
3 months ago Guillaume Bouchard SPPM: optimise a bit by removing useless sorting
3 months ago Guillaume Bouchard SPPM: let the compiler do its job by removing volatile
3 months ago Asbjørn Heid SPPM: Added missing volatile declarations for thread safety.
3 months ago Asbjørn Heid SPPM: Minor cosmetic fix in parallelhashgrid.
3 months ago Asbjørn Heid SPPM: Fixed issue with negative hitpoint coordinates in parallelhashgrid.
3 months ago Nicolás Alvarez Fix typos in Primitive's doxygen comments.
3 months ago Guillaume Bouchard SPPM: fix VS compilation warning
3 months ago Guillaume Bouchard SPPM: fix compilation with Ms VS
3 months ago Guillaume Bouchard SPPM: introduce a new hitpoint lookup acceleration structure: Parallel Hash Grid
3 months ago Guillaume Bouchard SPPM: reworke the accel API for multithreading
3 months ago David Bucciarelli The samples file now includes colour and scene feature information random_parameter_filtering_test
3 months ago Guillaume Bouchard Use PartialDifferentialGeometry in BSDF in place of DifferentialGeometry bxdf_memory_reduction
3 months ago Guillaume Bouchard Put some fields of DifferentialGeometry out to a separate struct PartialDifferentialGeometry bxdf_memory_reduction
3 months ago Guillaume Bouchard Remove duplication of the BSDF::nn and BSDF::dgShading::nn field bxdf_memory_reduction
3 months ago Jens Verwiebe OSX: added an comatibility infor, if seetings match safe values
3 months ago Jens Verwiebe Spelling corrections
3 months ago David Bucciarelli The default GPU QBVH stack size is now 32 and can be changed with accelerator.qbvh.stacksize.max parameter
3 months ago David Bucciarelli Initial work on Random Parameter filtering random_parameter_filtering_test
3 months ago David Bucciarelli Added Dade's specialized configuration and fixed a problem in finding OpenCL with specialized configurations
3 months ago Asbjørn Heid Much better fix for the contribution heap corruption issue.
3 months ago Jens Verwiebe OSX: cleanup
3 months ago Jens Verwiebe OSX: add option to use best SSE available on build mashine
3 months ago Jens Verwiebe OSX: forgot to remove orphaned code
3 months ago Jens Verwiebe OSX: cleanup and refined last commit
3 months ago Jens Verwiebe OSX: Added more information about hardware spec´s to help users compile accordingly
3 months ago Jens Verwiebe OSX: set LTO option off by default, this is for "all-intel-mac" compatibility
3 months ago Asbjørn Heid Reapplied changeset 7a25233fbe37, which was erronously removed in previous commit.
4 months ago Asbjørn Heid Fixed an issue where rendering queue was erronously cleared, see issue #1190.
4 months ago Asbjørn Heid Made initial rng seeding more robust, see issue #1135. Thanks to Omniflux for patch.
4 months ago Asbjørn Heid Created a more descriptive warning dialog when loading a new scene while rendering, see issue #1096. Based on patch from Omniflux.
4 months ago Asbjørn Heid Compute average luminance using pixels with non-zero contribution.
4 months ago Asbjørn Heid Added IsInf() to Color and SWCSpectrum classes.
4 months ago Guillaume Bouchard SPPM: merge of proba branch with default to backport build fixes ppm_proba
4 months ago Jens Verwiebe OSX: Fix an issue with corelib-referencing, moved id change before linking happens again
4 months ago Asbjørn Heid Fixed missing Clamp in RGBReflSPD.
4 months ago Jens Verwiebe OSX: 2 more little cosmetics
4 months ago Jens Verwiebe OSX: Remove OSX_OPTION_XCODE_4.1 button and use automatic detection xcodebuild -version
4 months ago Jens Verwiebe OSX: more buildinformation, TODO: choose some settings automatically
4 months ago Jens Verwiebe OSX: remove add_dependencies(target depends) again, since not longer needed
4 months ago Jens Verwiebe OSX: make compiling targets in parallel more robust, remove need for dummy corelib, some clean ups
4 months ago Guillaume Bouchard SPPM: well align the HitPoint structure in memory. ppm_proba
4 months ago Guillaume Bouchard SPPM: use `PPM: a probabilistic approach` radius reduction behavior. ppm_proba
4 months ago Guillaume Bouchard SPPM: reworke the photon statistics update API
4 months ago Guillaume Bouchard SPPM: remove HitPoint type field
4 months ago Guillaume Bouchard SPPM: Fix compiler warning about unused variables