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tip
2 days ago
Aldo René Zang
New features for Environment integrator. Added environment light features. New integrator depthfield.
ARLuxrender
tip
changeset
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files
4 days ago
Aldo René Zang
merge with revision 3692
ARLuxrender
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files
3 days ago
Jean-Philippe Grimaldi
Fix hybrid bidir after last sampling changes.
default
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3 days ago
Jean-Philippe Grimaldi
Get ATI/AMD OpenCL SDK location from the environment variable.
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4 days ago
Jean-Philippe Grimaldi
Merge
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files
4 days ago
Jean-Philippe Grimaldi
Preliminary support for arbitrary light path sampling in bidir.
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files
4 days ago
Jean-Philippe Grimaldi
Minor improvement to the velvet material.
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files
4 days ago
David Bucciarelli
Hybrid BiDir: fixed a bug in direct light sampling code
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files
5 days ago
Omni Flux
Add first order filter to SPPM statistics
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files
5 days ago
Omni Flux
Accumulate S/s as a double, not an int
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files
6 days ago
Asbjørn Heid
Reintroduce changes from cb3265a7cf69 in renderfarm.cpp due to bad merge.
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6 days ago
Asbjørn Heid
Changed how external files are transmitted to slaves, see issue #614.
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files
6 days ago
Asbjørn Heid
Added missing file to previous reconnect fix.
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5 weeks ago
Omni Flux
Close statistics_rewrite branch
statistics_rewrite
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files
6 days ago
Asbjørn Heid
Added tiger hash function.
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files
6 days ago
Asbjørn Heid
Better fix for slave reconnection logic.
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7 days ago
David Bucciarelli
Hybrid BiDir: first working MIS between path tracing and direct light (and fixed a couple of bugs)
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files
7 days ago
Jens Verwiebe
Widen linear exposure presets more for extreme "nightshots" and adapt esimating accordingly
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files
8 days ago
Jean-Philippe Grimaldi
Merge.
changeset
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files
8 days ago
Jean-Philippe Grimaldi
Fix environment camera for all but standard bidir integrators.
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files
8 days ago
Omni Flux
Shorten displayed statistics string
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files
8 days ago
Jean-Philippe Grimaldi
Fix bidir importance issue.
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files
8 days ago
Jens Verwiebe
Add by request exposures: 2, 3, 5,10 to linear tonemapper
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files
8 days ago
Jean-Philippe Grimaldi
Fix a bug in Distribution1D::SampleDiscrete and slightly speed it up.
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files
10 days ago
Omni Flux
Standardize the current time in statistic window updates
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files
2 weeks ago
David Bucciarelli
Additional work on hybrid bidir MIS
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files
2 weeks ago
Asbjørn Heid
Fixed "fresnelname" calling FresnelPreset constructor, see issue 1227.
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files
2 weeks ago
David Bucciarelli
Introduced NoneScattering volume integretor (can be up to 40% faster than SingleScattering while producing the same output)
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files
2 weeks ago
David Bucciarelli
Initial work for MIS in Hybrid BiDir
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files
2 weeks ago
David Bucciarelli
Hybrid BiDir now uses roussian roulette parameters instead of static (and started work for MIS support)
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files
3 weeks ago
Jens Verwiebe
Finetuning to stats margins and sizings
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files
3 weeks ago
David Bucciarelli
A small optimization in the rays copying code for LuxRays in hybrid bidir (requires latest LuxRays)
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files
3 weeks ago
David Bucciarelli
Another small optimization in the amount of memory used by hybrid bidir
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files
3 weeks ago
David Bucciarelli
A small optimization in the amount of memory used by hybrid bidir
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files
3 weeks ago
David Bucciarelli
Removed unused code form hybrid bidir
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3 weeks ago
Omni Flux
Increase samples in statistics window to 600.
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files
3 weeks ago
Omni Flux
Display windowed total samples per second.
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3 weeks ago
Omni Flux
Fix network samples per second statistic by tracking samples per second per
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files
3 weeks ago
David Bucciarelli
New hybrid bidir weight code now correctly handles pass-through specular transmissions (i.e. null material, architectural glass, etc.)
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files
3 weeks ago
David Bucciarelli
Large re-work of hybrid bidir weight code in order to fix the rendering of specular surfaces
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files
4 weeks ago
Omni Flux
Fix for Visual Studio Win32 build.
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files
4 weeks ago
Aldo René Zang
Merge with default branch
ARLuxrender
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files
4 weeks ago
Aldo René Zang
Added EnvPath integrator and write new renderhints samples
ARLuxrender
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files
6 weeks ago
Aldo René Zang
merge with revision 3620.
ARLuxrender
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files
4 weeks ago
Jean-Philippe Grimaldi
Hopefully definitive fix for new bidir code.
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4 weeks ago
Jean-Philippe Grimaldi
Added tag v10RC1 for changeset 0488d0d3ad0a
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4 weeks ago
Jean-Philippe Grimaldi
Another forgotten fix.
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files
4 weeks ago
Jean-Philippe Grimaldi
Forgotten fix in previous commit.
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files
4 weeks ago
Jean-Philippe Grimaldi
New attempt at bidirectional integrator reordering to prepare new sampling code.
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files
4 weeks ago
Omni Flux
Add a first order filter to samples per second statistic to smooth the values
v10RC1
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files
4 weeks ago
Omni Flux
Fix reading scenes from stdin. Broken in 9d4da7265e0a.
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files
4 weeks ago
Omni Flux
Prevent crash caused by accessing uninitialized pointer when loading (as opposed
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4 weeks ago
Jean-Philippe Grimaldi
Added tag v10RC1 for changeset 08ae99830f8e
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4 weeks ago
Jean-Philippe Grimaldi
Fix splash screen for release.
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4 weeks ago
Omni Flux
Avoid dividing by zero when pausing renderer
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4 weeks ago
Omni Flux
Fix mixed platform line endings
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4 weeks ago
Omni Flux
Display S/p statistic when no renderer is instantiated
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4 weeks ago
David Bucciarelli
Fixed a crash for an uninitialized variable due to new light strategy code when using hybrid rendering
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4 weeks ago
David Bucciarelli
Fixed several problems in hybrid bidir (including NULL material rendering)
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4 weeks ago
Jean-Philippe Grimaldi
Added tag v10RC1 for changeset 43eec99c7fdc
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